One Shot
A competitive physics puzzle with one shot per day.


- Project
- Our own product
- Our role
- Design · Software development
- Platforms
- iOS · Android
01 / Behind the product
A real need. A considered solution.
Challenge
In a one-shot physics puzzle, a small movement can change the outcome. Meaningful competition requires the same daily scene to behave consistently for every player.
Approach
Daily scene generation and replayable physics are paired with server-side shot verification. The interface focuses on aiming and the moment of the result.
Result
The playable Unity prototype demonstrates the daily scene, single shot and asynchronous competition concept. The images shown here come from actual prototype gameplay.
02 / Inside the product
The experience, on screen.
Open a screen to explore the details.02 images
03 / Scope & details
The details make the experience.
- 01
Deterministic daily scene
- 02
Asynchronous competition
- 03
Server-side shot verification
- 04
Replayable physics simulation
Technology
Your idea could be next.
What could we build for you?
From a first release to a growing platform. Let’s plan the design, development and launch together.
From Türkiye to the US, UK, Australia and everywhere in between.