Services
What we do
Seven services, all from the same team, which is why what we learn on the game side reaches the app side.
SaaS Development
Custom SaaS products with subscriptions, roles, background jobs and management tools. Web and mobile experiences planned together.
Game Development
Hyper and hybrid casual mobile games with Unity 6. Level generation, economy, LiveOps and store process included.
Mobile App Development
Native iOS with Swift and SwiftUI, or cross-platform with React Native. Idea to store, end to end.
Web Development
Corporate sites, product sites and SaaS panels with Next.js. Speed and search visibility planned from the start.
Backend & API
Scalable infrastructure with Supabase, PostgreSQL and Node. Authorisation is built at the database level.
AI Integration
Vision, natural language and recommendation systems. Designed to hide neither cost nor uncertainty.
ASO & Growth
Store visibility, conversion and retention. Launch is a start, not a finish.
Consulting & Code Review
Architecture decisions, code review and team mentoring. We also audit a codebase you inherited.
Frequently asked
How is the team assembled for larger projects?+
For larger projects, we recruit as needed and assign dedicated designers and engineers. Expertise, team size and responsibilities are planned alongside the project scope. AMG was founded and is owned by computer engineer Ali Mert Güleç.
How do proposals and meetings work?+
Send your project or meeting request through the contact form. After reviewing your needs, we arrange a meeting time together by email. Proposals are prepared in USD for all clients once the scope is defined; we do not publish fixed prices or packages.
How long does a project take?+
A simple MVP with one core workflow, ready content and few integrations may take around 2–4 weeks. Multi-platform apps, comprehensive SaaS and game projects can take several months or longer. We agree the timeline after reviewing discovery, design, integrations, data migration and testing. External processes such as store review are considered separately.
Do you only make games?+
No. We run three lines: mobile games, mobile apps and web. The game line is the newest, but the other two have been running for nine years.
Do you have your own products?+
Yes. FitZen, Viralance and Tilting Jar are some of our own products. Our portfolio distinguishes our products from client projects.
Do you support the product after launch?+
We do. We sign a maintenance agreement covering OS updates, store policy changes and bug fixes. We keep monitoring crash rates.
Who owns the code?+
You do. All source code and accounts transfer to you on delivery. We do not leave a setup that keeps you dependent on us.
Will you take over an existing project?+
Yes. We start with a code review and produce a prioritised fix list. If taking it over does not make sense, we say that too.