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SUNTHREAD ikonuOur own product2026

SUNTHREAD

You are the first ray of morning sun, weaving one thread of light through a sleeping garden.

AndroidiOS
Let’s build something like this
SUNTHREAD interface 1
SUNTHREAD interface 2
GameAMG / 26
Project
Our own product
Our role
Game design · Generator pipeline · Unity development
Duration
In development

01 / Behind the product

A real need. A considered solution.

01

Challenge

Most one-line puzzles have multiple solutions, so players advance by guessing. A puzzle solved by guessing gives no satisfaction when it is solved.

02

Approach

We required every level to have exactly one solution reachable without guessing. A five-gate generator pipeline enforces it: uniqueness, minimal clues, a human-style solver, a forced-move ratio band, and deduction-fingerprint dedup. A candidate level that fails any gate never enters the pool.

03

Result

Every quality claim has a committed artifact behind it. The generator was written in Node as the reference oracle first; the C# port is diffed against it byte for byte.

03 / Scope & details

The details make the experience.

  • 01

    Five-gate generator: uniqueness, minimal clues, human solver, forced moves, fingerprint

  • 02

    Node reference implementation plus C# port with byte-identical parity tests

  • 03

    Every claim backed by a committed artifact

  • 04

    Unity 6, 2D URP, portrait, Android-first

Technology

Unity 6C#URP
Engine
Unity 6000.5
Languages
TR · EN
Level generation & validation

Deterministic generation

five-gate candidate pipeline

Your idea could be next.

What could we build for you?

From a first release to a growing platform. Let’s plan the design, development and launch together.

Tell us about your project

From Türkiye to the US, UK, Australia and everywhere in between.